Dice Game Simulation Using Python With Random Module

codepythonic
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 Dice Game Simulation Using Python With Random Module 

create a file dicegame.py 

Installation :

$ pip install random


# how to create a dice game simulationusing python with random module in codepythonic
import random

player1_score = 0
player2_score = 0

for i in range(1,4):
    print("=====ROUND -{} ===== ". format(i))
    player1_input = input ("Press Enter The key To Roll The Dice  : ")
    player1_value = random.randint(1,6)
    print (player1_value)
    player2_input = input ("Press Enter The  Key Name To Roll The Dice  : ")
    player2_value = random.randint(1,6)
    print (player2_value)

    if player1_value > player2_value :
        print("Player 1 Win This Round ")
        player1_score += 1

    elif player1_value < player2_value :
        print("Player 2  Win This Round ")
        player2_score += 1

    else:
        print ("This Round Is Draw ")
   

if player1_value > player2_value :
     print("Player 1 Wining Time  ", player1_score)
     player1_score += 1

elif  player1_value < player2_value :
    print("Player 2  Wining Time ", player2_score)
    player2_score += 1

print ( "***Battle Over***")


Run Program :

python dicegame.py


Output 


=====ROUND -1 =====

Press Enter The key To Roll The Dice  :

6

Press Enter The  Key To Roll The Dice  :

4

Player 1 Win This Round

=====ROUND -2 =====

Press Enter The key To Roll The Dice  :

3

Press Enter The  Key To Roll The Dice  :

4

Player 2  Win This Round

=====ROUND -3 =====

Press Enter The key To Roll The Dice  :

1

Press Enter The  Key To Roll The Dice  :

3

Player 2  Win This Round

Player 2  Wining Time  2

***Battle Over***


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